Ben's Journal

Find me @btsherratt or on itch.io

🃏Deck builder game for 5 people

Tuesday, May 21st, 2024

♠️ Each player selects 10 playing cards of their choice. Each player uses a single deck with a unique back design.
♥️ All cards are shuffled together.
♣️ Players play 5 card draw poker. (Flush Five > Flush House > Five of a Kind > Royal Flush)
♦️ In the event of ties the player with the most matching card backs wins.

Moving things here

Thursday, March 14th, 2024

Over the last month or two I've been quietly moving a few things over to a personal server I now have that costs me at most $4 a month. There's this journal, which runs on some (very rough) software that I wrote myself, some of my git repos, a bug tracker, a few other bits and pieces. I just need to figure out how to set up the backup service my hosting provider offers and then I feel like I'll be in a place to turn off some of my other accounts from around the internet, chiefly GitHub. The only major thing that doesn't run on this server (and never will) is my e-mail, for which I've been using Fastmail for the last few years, and which I recommend.

It's 2024! It's still January!

Wednesday, January 24th, 2024

Ladybirds hibernating on a wooden fence

Happy New Year to everyone who reads this journal! I wanted to write a January post about… something, but it’s been a tricky one to think about.

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The Way Home

Wednesday, December 13th, 2023

map with a pen and dice

I released a new journaling game over on Itch.io called The Way Home. You can find it here.

It's a game about traveling around an unfamiliar landscape and you play as a mouse who is lost and wants to find their way home. As the player you will use a paper map to find a route and keep a record of your travels as you attempt to make it back.

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Engine Work

Sunday, November 19th, 2023

In-development screenshot of a pixel-art ghost game over a background of the code in the VSCode Editor

So over on Cohost I threatened to make a big post about it and now I'm making good on my threat. Here's the "Where I'm up to now with the Scared Little Ghost custom engine and some details about how it works" big post.

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